Research/Natural Language Understanding

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Can We Talk?

Bill DeSmedt and Don Loritz

Abstract

What  will  it  take  to  get  non-player  characters  talking  in computer  games? 
It’s  not  just  parsing  any  more! 
Here’s  a preview  of  the  next  wave  of  authorable,  knowledge-based
conversational agents, and what it’ll take to get there.
(PDF) Can we talk?.
Available from: https://www.researchgate.net/publication/228724677_Can_we_talk
[accessed Mar 12 2021].

The Amber Consortium, Inc.
13306 Point Pleasant Drive
Fairfax, Virginia 22033
Bill.DeSmedt@AmberCon.net
Don.Loritz@AmberCon.net 
https://www.researchgate.net/publication/228724677_Can_we_talk [accessed Mar 12 2021]. 
https://www.researchgate.net/publication/228724677_Can_we_talk.pdf

Transferable Multi-modal Dialogue Systems for Interactive Entertainment

December 2001   Oliver Joseph Lemon
Conference: AAAI Spring Symposium on Artificial Intelligence in Interactive Entertainment
https://www.researchgate.net/publication/220029563_Transferable_Multi-modal_Dialogue_Systems_for_Interactive_Entertainment