Research/Natural Language Understanding
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Can We Talk?
Bill DeSmedt and Don Loritz
Abstract
What will it take to get non-player characters talking in computer games? It’s not just parsing any more! Here’s a preview of the next wave of authorable, knowledge-based conversational agents, and what it’ll take to get there. (PDF) Can we talk?. Available from: https://www.researchgate.net/publication/228724677_Can_we_talk [accessed Mar 12 2021]. The Amber Consortium, Inc. 13306 Point Pleasant Drive Fairfax, Virginia 22033 Bill.DeSmedt@AmberCon.net Don.Loritz@AmberCon.net https://www.researchgate.net/publication/228724677_Can_we_talk [accessed Mar 12 2021]. https://www.researchgate.net/publication/228724677_Can_we_talk.pdf
Transferable Multi-modal Dialogue Systems for Interactive Entertainment
December 2001 Oliver Joseph Lemon Conference: AAAI Spring Symposium on Artificial Intelligence in Interactive Entertainment https://www.researchgate.net/publication/220029563_Transferable_Multi-modal_Dialogue_Systems_for_Interactive_Entertainment